Since Prefab Variants can override properties and children without affecting the original Prefab, you can use them in Unity without breaking the link to the file, and bring in updates. Start grey-boxing with ProBuilder, then export your GameObjects to FBX until you can replace them with the final Assets.įBX Linked Prefabs: The FBX Importer allows you to import an FBX file as a Model Prefab and create Prefab Variants from them. Record gameplay and export it to make cinematics. The FBX Exporter package includes the following features:įBX Exporter: Export geometry, animation, Lights, and Cameras as FBX files so you can transfer game data to any 3D modeling software. Use this workflow to send geometry, Lights, Cameras, and animation from Unity to Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®, and back again, with minimal effort. The FBX Exporter package provides round-trip workflows between Unity and 3D modeling software.